My son Alex checked out the Monster Manual, The Player's Handbook, and The Dungeon Master's Guide from the library this weekend, and he's persuaded his brother and a number of other kids to start playing Dungeons & Dragons-- they are rolling dice and using words like "constitution" and "paladin" and-- though I thought twice about this-- I've actually abetted their nerdiness by offering some advice and ordering a complete set of polyhedral dice . . . in retrospect, playing D&D is a great way for pre-teens to pass the time before they notice girls . . . but I haven't told my children that if they play too long, then girls won't deign to notice them (not that they would care, at this point . . . but I probably should warn them that they might hypothetically care, sometime in the far, unfathomable future . . . perhaps I will direct them to a clairvoyant seer with astounding psionic powers).
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